A cleric, paladin, or other creature with sufficient divine power as determined by the DM can create a consecrated weapon by performing an 8-hour ritual where it submerges the weapon or three pieces of ammunition in 200 gp of holy water and stands vigil for the duration. To do so, each weapon has a combination of several unique properties, which add new functions, passive bonuses, or options. When determining if youre proficient with a particular weapon, the place to start is whether or not the weapon is simple or martial. Parrying Dagger. Note that you must use the same modifier for both rolls. You can inflict status with this weapon, and when you do you inflict the effects of both status: piercing and status: slashing, regardless of the damage type you dealt. On a hit, the target is automatically grappled and restrained. This cost represents not only the price of the silver but the time and expertise needed to add silver to the weapon without making it less effective. The exotic shields and the Shield Master feat (detailed in Part IV) allow attacks with shields. It confers no benefits on the battlefield, but may grant advantage on Persuasion checks while you wear it by creating an aura of wealth and prestige. These weapons are unwieldier than most. While Mithral (which is very legally distinct from mithril, eh, Mr. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. ( Info / ^ Contact) HazeZero 7 yr. ago Special And Unusual Weapons In addition to normal weapons forged of wood and steel, sometimes you'll encounter weapons made of special materials or which are otherwise unusual. If its your first time picking up a class (or D&D for that matter), then picking a weapon for the first time can be a little daunting, but I promise its simpler than it seems. See the rules for two-weapon fighting part IV. Picture Information. When an item with the gunpowder property takes fire or lightning damage, it explodes. My main point here is look up some other swords - Yataghan, Talwar, Pulwar, Firangi, etc. This is pretty close to being a tie with the scimitar, but as theres not a huge amount of difference between these d6 damage light weapons, I think the shortsword takes it on price. The shaft that adds leverage to the projectiles this sling throws can also be used for close-range combat. A large handcart loaded with 100 firework-propelled arrows used extensively in Korea against invaders. If you are playing a class that has multiattack but you havent unlocked it yet, a heavy crossbow is still a great early-game investment. When youre wielding a finesse weapon like a rapier and an enemy hits you with a melee attack, Defensive Duelist lets you use your reaction to momentarily add your proficiency bonus to your AC, potentially making the attack miss. It provides no bonus to armor class and you are not wielding it. If you are hidden when you attack with this weapon, you do not reveal your location. A weapon with this modification stores up to 5 doses of one type of injury poison at one time. I played my first tabletop RPG (Pathfinder 1e, specifically) in college. Xun Lei Chong. They are a specialization with an enormous opportunity cost and should be treated as such. Cold Iron. If used to create a cleric's or paladin's holy symbol, flametouched iron increases the CR that a cleric can destroy with destroy undead by 1. Until the grapple ends, the target cannot breathe and chokes (PHB 183). A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. When you wield a weapon with a bayonet attached, you can wield it as a melee weapon to make an attack that deals 1d6 piercing damage with a reach of 5 feet. Each individual bomb forces its saving throw in its radius, against its effects. Lance. Simple Melee Weapons Simple Ranged Weapons Martial Melee Weapons Martial Ranged Weapons Weapon Proficiency The mightiest mundane items, siege engines are expensive, slow artillery used in large battles. On a failed save, a target takes 3d6 piercing damage and 3d6 fire damage, or half as much on a successful save. The Proficiency column is used for new or renamed weapons to indicate which weapon proficiency they fall under according to the standard 5e rules. Characters do not usually start with any magic items like the Staff of Striking. Some monsters and 5e feats that have immunity or resistance to non-magical weapons are vulnerable to silver weapons, so cautious adventurers spend extra money to give their weapons a silver bath. In addition, this weapon can be used to throw bombs to any point within its long range. Armor (scale mail), very rare (requires attunement) Dragon scale mail is made of the scales of one kind of dragon. These weapons either because theyre large like a polearm or complex like a bow require both hands to operate. That change is listed in parentheses: (b) for bludgeoning, (p) for piercing, and (s) for slashing. A corpse targets a space the same size as the creature it was in life (a 5 ft. square for a medium creature, 10 ft. for large, etc). Melee weapons, especially polearms, used a haft made of wood and a head made of iron or steel. Used extensively by drow, this material has all properties of adamantine, but also temporarily absorbs poison into itself. These weapons utilize volatile powder as a propellant to fire projectiles or explode. Simple weapons refer to anything thats physically dangerous enough to be used as an offensive tool, including clubs, maces, pitchforks, and other weapons often found in the hands of commoners. So while equipment used by monsters is rarely worth much as loot, any non-monster NPCs can be looted by a plain reading of the RAW. Materials, extras, and other customizations for weapons diversify them even further. Ammunition. When wielded it adds +2 to your Armor Class, can be used to make a melee weapon attack that deals 1d4 piercing damage, and can store a lit bullseye lantern, which you wield while holding this shield. When wielded one-handed (allowing you to use your other hand for a torch, a shield, or an arcane focus), the weapon deals 1d8 + STR slashing damage; when wielded two-handed, the weapon deals 1d10 + STR slashing damage. When wearing adamantine armor, any critical hit against you becomes a normal hit. Barrel of Sewage. These weapons have specially-shaped heads that halt the forward movement of their target toward the wielder after piercing the target, and can be used to catch shields and weapons. Every creature within 30 feet of the point where the barrel landed must make a DC 16 Dexterity saving throw. Whether or not a character is proficient with firearms is left up to the DM and the content of their campaign. Both exist to diversify weapons' use and function in combat. To wield a tower shield, you must have at least 15 Strength. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a target at a distance. D&D has had clawed gauntlets before. Weapons made from obsidian cost four times as much as their mundane counterparts. New Weapons 5E homebrew v2.mod (39.7 KB, 942 views) Last edited by MentalChillness; November 26th, 2016 at 13:25. If you do so while wielding two parrying weapons, you add your entire proficiency bonus instead. Blowgun. A damage value in parentheses appears with the property, indicating the damage dealt when you use it with two hands. Unless a creature has a Strength score of 12 or higher, it has disadvantage on attacks made with heavy weapons. A rare material created when underdark Faerzress corrupts adamantine deposits. A garrote cannot be used on any creature more than 1 size larger than you, and you can only attack with a garotte if you have advantage. Modifies: a melee weapon or three pieces of ammunition that deal piercing or slashing damage If you inflict status on an attack but deal no bludgeoning, piercing, or slashing to a creature with the attack, you do not trigger the effects of status. Pikes, polearms, and glaives weapons with the reach property can hit targets up to 10 feet away instead of 5 feet. A Moon-Touched Sword is one of the best low-level magic weapons in D&D 5e. Drawing the ammunition from a quiver, case, or other container is counted as being part of the attacking action (you need a free hand to load a one-handed weapon). In that vein, skill and ability is generally represented quite simply. Improvised weapons may inflict status depending on their damage type and the discretion of your DM. This mechanical and stylistic diversity is the ultimate benefit of tabletop roleplay over other games, and this remaster helps that aspect shine. Weapons Traditional Nonmagical Weapons Simple Melee (88 items) This price represents not only the price of silver but the time and experience required to add silver to a weapon without making it . A creature wearing, carrying, or wielding an exploding item automatically fails this saving throw. You can make an exception if you want, but "Very Rare" items . Simple Weapons: Dagger Dart Greatclub Handaxe Javelin Light crossbow Light hammer Shortbow Sling Martial Weapons Blowgun Greataxe Greatsword Hand crossbow Heavy crossbow Lance Longbow Maul Net Rapier Scimitar Shortsword Planned New Weapons: Bolas Double axe Exploding shuriken Katana Khopesh Kunai Nodachi Ranseur Shuriken Siangham Twinblades Mithral weapons with the Heavy property can be used to make extra attacks regardless of the user's strength and can be wielded normally by small creatures. Lantern Shield. True Ice. If a creature attempts to parry an attack you made with an adamantine melee weapon and your attack hits in spite of the attempt, both the target and the parrying weapon or shield take damage from the attack. [Rough Draft] (xpost /r/unearthedarcana) If you follow any of the above links, please respect the rules of reddit and don't vote in the other threads. If the weapon is a melee weapon, you use the same ability modifier for attack and damage rolls that you would use for a melee attack with it. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. The cannons in this document are muzzle-loaded, lack wheels, and have the gunpowder property. Unarmed strikes act as a melee weapon for features that activate after a successful weapon attack, such as martial maneuvers, divine smites, or spells delivered with weapons, but is not considered a weapon when an effect or ability such as Two-Weapon Fighting requires you to hold one. These large shields have a large triangular boss and hooks and blades built into the rim. The existing weapons cover an enormous amount of design space, so making a new weapon that doesn't completely duplicate an existing weapon puts you in danger of making something that completely overshadows all existing weapons. Also, before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If you are directly between another creature of your size or smaller and the effect's origin, that creature gains half cover against the effect. None of the weapon's properties apply to that attack. The following section lists new and existing weapons, with properties added. Reason: Added proper credits. Ranged weapon attacks are made using a characters Dexterity modifier. Ultimately, they should have few negatives for massive gains in fun factor. Ironwood items are considered wood, rather than metal, for the purposes of spells and other effects that target those materials, and can't be set on fire by effects that ignites objects that aren't being worn or carried. Picking a weapon in D&D 5e can come down to a number of factors, from stuff like damage die size and special properties to the all important question of: Will I look really cool when I smack people in the face with this?. Ultimately, feats provide much larger bonuses, and those with properties encroaching on their niche remain the superior option. Each creature in the area must succeed on a DC 15 Dexterity saving throw or take the weapons normal damage. Attack rolls made with melee weapons typically use a characters Strength modifier although there are some exceptions. Resembles a crossbow in apperance, but not mechanical design. Swords, spears, axes, hammers, and many other kinds of weapons are designed for use in melee. Weapon Proficiency Your race, class, and feats can grant you proficiency with certain weapons or categories of weapons. However, a Moon-Touched Sword lacks other major combat benefits. If you start with a shield, you can choose any non-exotic shield. Modifies: a weapon or three pieces of ammunition Instead of a single bullet, a large number of tiny projectiles fill a canister of grapeshot ammunition. Location The "v.3.5 revised edition" of the game has both spiked gauntlets and punch daggers as core weaponsand they are both simple. Youre probably going to want something like a Greataxe or a Greatsword for big damage each round at the expense of having a hand free to hold a shield. Lets look at which classes are proficient with which weapons. Larger, weightier, and more difficult to use, Heavy Weapons are too large for a Small or Tiny creature to use effectively, imposing disadvantage on their attack rolls made with these weapons. Dueling Shield. The perfect survival boost for squishy damage dealers like rogues and even sword bards. 10. When you come within 5 feet of a prone creature on your turn, you can use your bonus action to make a melee weapon attack against that creature. Modifies: armor Only the strongest magical cauldrons can withstand the heat of boiling magma, but it can be a potent siege weapon in battles with magically-gifted combatants. There are a few playstyles in 5e that don't really receive enough developer support, in my humble opinion. Some monsters with immunity or resistance to nonmagical weapons are susceptible to silver, so cautious adventurers invest extra coin to plate their weapons with silver. If you are wielding a cestus, you can use that hand to grapple or shove an enemy, but you cannot make attacks with that hand without ending the grapple. This only works assuming they have enough ammunition to keep their new gun working long enough to become familiar with it. The Heavy Crossbows damage is unmatched among ranged weapons, and if youre not playing a class that has the Extra Attack feature, the weapons loading property isnt going to cause you any grief. A weapon that has the burst fire property can make a normal single-target attack, or it can spray a 10-foot-cube area within normal range with shots. Zacchaeus. Weapons with the Ammunition property, like bows, crossbows, slings, and even guns (if youre using those optional rules) consume ammunition in order to fire. This weapon returns to your hand if you miss. There are a couple of weirder, unofficial outliers as well, but well get to them in a minute. A cauldron is assumed to contain 20 gallons of liquid, or the volume of 160 standard flasks. A length of chain is unbalanced and difficult to use, but can be a far-reaching weapon. cameron pass weather, best time to visit mount rushmore, puerto rican spaghetti with spam, Iron or steel use the same modifier for both rolls KB, 942 views ) Last edited by MentalChillness November... 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