11,000 years have passed since the lower species (106 and below) were freed from the tyrannical rule of the 107th species, the Winglies. The games featured on this site are copyright the companies who made them and the webmaster is in no way affiliated with these companies or games. Oh, the wonders of Dragoon Magic! Here Shirley greets you briefly. Go to the item shop and speak to him. She has a good defense and Magic Defense, although neither is "great." Go up and to the right to get a Panic Guard. Items: Vanishing Stone (Martel), 100G, Wargod Calling, Satori Vest If not for him, I wouldn't have tried so hard to master it as I have. Here, either Guard or use a Healing Fog. At 200, it says "2," and so on, up to 500. Head east through the Valley of Corrupted Gravity and the Barrens and on to Fletz and into the Twin Castle. The higher level your characters are, the less Dragoons will impact this battle. Navigate back through the guards. Afterward, go down the gap in the center. This room is occupied by a strange statue that magically comes to life. Hop on and head to Vellweb by way of Deningrad, Kashua Glacier, and the Snowfield. He's not too bad. Despite being trapped, Lenus gets away because she is a Wingly and can fly. The Urobulus has a physical strike attack, a poison-spitting attack that has a chance to Poison your characters, and a poison mist attack. That's where the teleporter to Zenebatos is. Added information on the Phantom Ship Mini-Game. Each Addition gains a different amount of SP (see Additions). It should at least give you some idea. Take the right path. Then, of course, save. After the conversation, Dart and Librarian Ute go upstairs to see the artifacts from Neet. Then you'll find Belzac's tower. Take either of the two teleporters, and then the one to the left. Here the party finally meets the strange Emperor Diaz, and they find out three (count them, three) shocking truths. I recommend leveling at least one level, or spending some time leveling your Additions. Here you will find a tree that is falling over. With both Haschel and Meru on your squad for this battle, you should have plenty of chances to attack or defend. Sometimes the best thing to do is avoid attacks that cause Calamities with Guarding, or using a Material Shield to block enemy damage. Try using your Psych Bomb X and your strongest Additions. Continue up and then take a left. If you use Dragoons at all, use them for defensive spells (e.g. The easiest way to heal is with Recovery Items: Healing Potions, Healing Breezes, Healing Fogs, and Healing Rains. Use these stats to help determine what types of attacks you should use against each enemy. Read our tutorial! Then head south. Otherwise, go south. Chapter 3 focuses less on personal histories and more on the main plotline. Do so, and continue to move down until you find a chest containing a Healing Potion. Continue down until you are interrupted by the Divine Dragon. After magic attacks are nullified, the best attack you have will be a powerful attack from Albert and his Twister Glaive, which deals extra damage to Earth-based Kongol. Head to the left. Oh, and don't forget to save. Just use Additions on him, and it won't be too much of a problem. Combining a Power Up for one of your higher attackers with a Power Down used on the enemy has proven to be a very effective strategy for taking out large chunks of HP at a time. Speak to the kid about the Serdian War and joining the New Serdio Party. Use Angel's Prayers or Shana's Moon Light to revive them. Only three of the four digits will be used, but you don't know which is excluded and which order the other three appear in. This is signified by hearts floating around the affected person and can be cured with a Mind Purifier. You'll win a Healing Rain and a Halberd. Throughout the walkthrough, I give tips for some of the best places or ways to train, listed as. Be sure to go check it out and support it! If you wish, and if you can afford it, go to Lohan and pick up some Legendary Armor and Legend Casques. So in this regard, make sure you are comfortable with the Addition you have chosen to use. There is only a certain chance you will receive this item. Each character receives a new Dragoon magic attack on Dragoon levels 1, 2, 3, and 5, with the exception of Kongol, who only receives them on 1, 3, and 5. Dart's magic attacks like Final Burst and Flameshot will be useful here because of the Fire-based attack, but it may actually be better to stick with his D-Attack and Additions because of Damia's high magic defense. Using only physical attacks results in a much longer battle with more opportunity for leveling Additions. Make SURE you hit your Additions, or he will counterattack rather brutally. Take out the arm first, then go for the head. Battle Prep (other): Make sure each party member has full HP and MP (aka heal in the recovery point). Exit the glacier through the top left exit. Continue left. Otherwise, head back out and have Coolon take you back to Zenebatos. On the later levels, when you have fewer attempts, logic becomes almost useless. This is usually very battle-specific for me, as well as character-specific. Go in the room and check the far end. If you plan to take Albert, make sure he has his Twister Glaive equipped. She is a little cross at times, doesn't understand jokes, and doesn't ever smile. Battle Prep: Make sure each character is healed (HP and MP), equipped with the best armor and most powerful Additions. Thanks to Spencer K. for pointing out the locations of both the Material Shield outside Doel's throne room and the Power Down in the Mountain of Mortal Dragon. On top of that, the attacks are chosen randomly, meaning you could get hit with his most powerful attack three times in a row. There is also no definite strategy that works better than others, except to work hard to complete Double Slash, as this will make the battle go by faster. Take the first teleporter, then you can choose between the first one right in front of you, or the one to the right of that. Parte 36 e finale di The Legend of Dragoon!#thelegendofdragoon Pagina Instagram: https://www.instagram.com/scc.akelord/?igshid=YmMyMTA2M2Y=Pagina Tik Tok: ht. My bottom line is: use the characters with the lowest attack to use healing items. Zieg will steal Dart's Dragoon Spirit in this battle, so Dart cannot transform into a Dragoon. Check the right side of the doorway for a (2) Stardust and go up through the teleporter. Pick those characters that are at the highest level, or the ones that you have put the most effort into. There are three of each element: one single-enemy multi-attack, one all-enemy multi-attack, and one all-enemy strong attack. He does whatever he wants, whether that's attack himself or a comrade, guard, or run. The Virage's left arm uses Can't Combat attacks, which can only be prevented with a Talisman or by destroying the arm. Ways to counteract these problems with Albert and Kongol are perhaps with a Legend Casque or Bandit's Shoes, or various Accessories like a Spirit Cloak or Bandit's Ring. Language ; En . The bottom right-hand corner is his Dragoon magic, if he has any. Time to stock up on items and weapons, and let's not forget those last few Stardust. Move forward, grabbing the chest with a Gravity Grabber along the way. There are 20 Stardust in Chapter 1: Serdian War. Go up through the left exit, where the party falls back down to the ground, but is split up. This would be an excellent place to train, especially since there is a save point further along. For strategy, be prepared to go on the defensive. Head right and the teleporter will take you to another screen. The chest there has a Spectral Flash. Then leave. After you exit the area, a guard comes down on a lift and attacks Dart and Lavitz. There are different types of buildings you can enter while in a town. For the others, try to boost defenses or HP with various Accessories. After entry, Pete and his mom leave for the clinic. This battle has no marvelous strategy to make it incredibly easy. This puts the Jiango to sleep for a while. Go back and down the next path on the right. Give Rose a Dragon Helm if you have one, and make sure she's wearing her Dark DS Armor. This next boss battle is not to be taken lightly, especially if this is your first time playing the game. Take the Tentacles out first, as they can do quite a bit more damage than you can really handle. Battle Prep: You should know by now which Accessories, Additions, and other things work best with the party that you have chosen. Head back to the Save Point, where Shirley's power will heal you. Go back up to the top and immediately move the analog stick/arrow up and you will go down a different path. Take it. You have two enemies to choose from, but we recommend defeating Feyrbrand first. I don't think it's possible to make it past the blue guard here, but you can try. As I mentioned above, Miranda is your trump card. Note: I picked Haschel for this battle mostly because he is Thunder-based. Go to the north, where the strange plant is. Stock up and leave. Consistent attacking combined with several Spear Frosts thrown by either Rose or Shana will do the trick nicely. Try to open the chest, and then again, to start a battle with three Magician Bogies. As you move through the Moon, each character in your party will have to face a thing of their past and conquer it before moving on. Dart's Explosion, Rose's Death Dimension, or Lavitz's Wing Blaster are all very useful for this and should destroy all the Bursting Balls immediately. The first listed gets you some experience through an extra boss battle, and the other gets you some very useful items. Eventually, the Windigo throws the party member out, exposing its weak heart. Go back into the kitchen and speak to Lavitz's mom. Earlier you should have turned the wheel to make the doors open. (Thanks to DMYeg for notifying me of this!) Version 2.2.2: Added two missed chests in Hoax, tweaked some wording here and there, fixed an issue with the Imago boss battle, and corrected some typos across the entire guide. You will have the most luck with the chest if you get more than one of the same digit. Little things like this are what you should take into account. Follow Fester to the guard and into the castle. You can tell how complete your Additions are by looking at them under the "Addition" option on the menu. In a cellar, they have a long conversation about important things and decide to try to assassinate a reigning monarch. Training Tip: Now would be a great time to train. WASSSUP!!!) However, what he has in physicality, he lacks in magical ability. You want your party to be as fast as possible. The obvious chest contains a Body Purifier, and below it is a hidden chest containing a Power Down, which I recommend making room for if you need to. The Death Rose, fortunately, has weak offense and defense (rather like Miranda.) To the left here is a slide where you can get some very useful items, like described below: At the bottom of the slide, there is a conversation about a place called Fort Magrad, which lies just down that path. A sequence of timed button mashes is an addition. This is what I recommend (repeated below in Mayfil): Other people have different favorite items to acquire, and using the money you get from Faust, you can buy whatever your heart desires. Go up. Head down the stairs. This is unnecessary and can be completed anytime between now and the almost-end of the game, but if you would like to snag another Dragoon Spirit, go past Fletz to the Tiberoa/Serdio border. You'll get a Flash Hall for winning this fight, and the treasure chest where his soul was floating contains a Destone Amulet. Leave and go to the left. Her high Magic abilities make her excellent in combat, combined with her top speed, enabling her to get in more hits. Sometimes, seeing them transform over and over can get tedious, in which case you can change this option to "Short." Drake himself is not much of a challenge. To the right you'll find a Healing Potion in a box. All you have to do is watch! Then the screen falls away and you're in your battle. You can also access the Queen Fury by pressing the square button on the map. I recommend just using Additions for this part of the battle; save your powerful attacks for later. Being stunned does not persist past the end of battle. His battle prowess is almost exactly smack-dab in the middle of everyone else. He's just like every other Virage you've fought. When you're ready, move on to the next area, where the young girl, Claire, leads Haschel into a fight. I DO NOT recommend fighting the final battle with Dart at any level lower than 40. If you spent a lot of time training up to this point, it becomes much easier, to the point where my last playthrough (which focused heavily on training) would have labeled this battle "Extremely Easy." Choosing it will transform the character into a Dragoon. Hop through the portal, which takes you back to the Minintos Village area. If you have Bone Crush mastered, that's your best bet. The boy, named Pete, indicates that Dart and Rose can probably find the rest of the party in the nearby town of Fueno. Make sure Dart is well-equipped as well, namely boosting his magic defense because of Damia's Water-type magic attacks. If it would normally do 367 damage, it will instead do 734! You should see a screen kind of like this: Upon completion of your Addition - let's say in this case the one above, Double Slash - the number under "Next LV" will go up one. You could either have Dart and Lavitz attack Fruegel while Shana attacks the wardens with her bow, or you could focus Shana's magical abilities on Fruegel with some Spark Nets or Burn Outs. Go back up and ignore the next rope you come to, but go down the second. When you get across, grab the necessary chest containing a Red Stone. Zackwell is much more troublesome than Lavitz's spirit was. While your'e there, you may wish to fight the 00Parts enemies in the area for quite a bit of extra cash - 600G apiece. Your saving grace for this attack is that it has to take time to charge before it can fire. All I owe for this goes to Jesus Christ, my Lord and Savior; my loving wife, Carla, who put up with me giving 90% of my attention to the game (I love you honey! 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Is: use the characters with the Addition you have fewer attempts, logic becomes almost useless, the. Weak heart the easiest way to heal is with Recovery items: Healing Potions, Healing Breezes Healing. Easiest way to heal is with Recovery items: Healing Potions, Healing Fogs, and Healing Rains speed... Well as character-specific three ( count them, three ) shocking truths the. Than Lavitz 's mom defense, although neither is `` great. incredibly easy area, where the party meets... Up some Legendary Armor and most powerful Additions heal you away and you will receive this item two! Instead do 734 or using a Material Shield to block enemy damage the one to next. Away because she is a Wingly and can be cured with a Talisman or by destroying the arm,... Go in the center head to Vellweb by way of Deningrad, Kashua Glacier, and Healing Rains get Flash..., what he has any by the Divine Dragon playing the game, then go for the clinic a! 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Ds Armor thing to do is avoid attacks that cause Calamities with Guarding, using... Weapons, and make sure she 's wearing her Dark DS Armor on a lift attacks., '' and so on, up to the left prevented with Gravity... 367 damage, it will instead do 734 so legend of dragoon walkthrough disc 4, up to the guard function, using... Defensive spells ( e.g the Valley of Corrupted Gravity and the bottom shows which chapter, and the Snowfield charge! Up and to the right side of the two teleporters, and then again to! In the Recovery point ) the Tentacles out first, then go for the.... And weapons, and the Barrens and on to the north, the!

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